Humanoid Robots
Booster Robotics — company photo
Humanoid RobotsHumanoid platformsResearch & educationRobot soccer

Booster Robotics

加速进化

Developer-oriented humanoid robots for research, education, robot soccer and embodied-AI development.

HQBeijing, China
FoundedJune 2023

Core robot products

Booster T1 — humanoid development platformBooster K1 — entry-level humanoid platformBooster T2 — embodied-AI development platformBooster Studio — integrated development environment

Key industries

Robotics research & developmentEducationRobot soccer & competitionsAlgorithm development & demonstrations

Applications & cases

Tsinghua Hephaestus — RoboCup with Booster T1HTWK Leipzig — RoboCup with Booster K1Purdue — robot table-tennis projectCarnegie Mellon — FALCON reinforcement learningUC Berkeley — FastTD3 and recovery-control research
01

Company overview

Booster Robotics (加速进化) is a Beijing-based humanoid robotics company founded in June 2023. It develops humanoid robots and supporting software and development tools, with an initial focus on scientific research, education, robotics competitions and developer use cases. Its stated approach combines robot hardware with software frameworks and tools to help researchers and developers build embodied-AI applications. Unlike companies whose public positioning centres on general-purpose robots for industrial or household work, Booster’s public product offering is particularly oriented towards humanoid robot development, robot soccer, research and education. Its product portfolio includes Booster T1, Booster K1 and the newer Booster T2 platform, alongside software and competition-development resources.
02

About the founder — Cheng Hao (程昊)

According to Booster Robotics’ official company history, Cheng Hao holds both undergraduate and master’s degrees from Tsinghua University. The company also states that its core team includes members from Tsinghua’s Robot Control Laboratory and its Hephaestus (火神) robotics team, with accumulated experience in humanoid robotics. This background is consistent with Booster’s early focus on research-oriented humanoid platforms and robot soccer. However, the public sources reviewed do not provide enough independently verified detail to establish Cheng Hao’s full career history or precisely quantify his personal contribution to the company’s technology.
03

Company evolution

2023

Company founded in Beijing in June, with an initial strategy focused on scientific research and education.

2024

BR002 prototype unveiled in April; Booster T1 presented at World Robot Conference in August. T1 won racing and obstacle-avoidance door-opening events at IEEE-RAS Humanoids 2024, according to Booster. RoboCup partnership announced in December.

2025

Entry-level K1 launched; education and developer initiatives expanded. Company-reported RoboCup AdultSize and KidSize titles and runner-up positions with T1 and K1. More than 700 global robot deliveries and over 200 customers by November, company-reported, not independently audited.

2026

Booster Studio introduced for agent development, assisted coding, simulation, debugging and deployment. T2 launched in July; Professional Edition specified up to 2,070 TFLOPS on-device. Booster-powered teams won multiple RoboCup 2026 divisions, according to the company.

Strategic evolution

From humanoid prototypes to a developer ecosystem.

04

Customer & deployment evidence

The strongest publicly identifiable evidence concerns research institutions, university teams and robotics competitions, rather than large-scale industrial deployments. Tsinghua University Hephaestus team (清华火神队) Used Booster T1 in RoboCup, winning AdultSize in 2025 and defending the title in 2026, according to Booster. Competition results demonstrate demanding robotics use, not commercial-work performance. HTWK Leipzig robotics team Identified by Booster as RoboCup 2025 KidSize champion using K1. Commercial terms and long-term deployment data are not disclosed. Purdue University Robot table-tennis project listed as a T1 case. Public page does not establish scope, results or commercial terms. Carnegie Mellon University FALCON reinforcement-learning framework listed as a customer case; exact contractual relationship and collaboration extent are not established. University of California, Berkeley FastTD3 research listed as a T1 case. A Berkeley document discusses T1 as a candidate for humanoid recovery-control research. This supports research relevance, not a formal commercial partnership.

University research

Purdue, Carnegie Mellon and UC Berkeley projects are listed as T1 use cases; listings do not establish exact contracts or formal commercial partnerships.

Robot soccer

Tsinghua Hephaestus and HTWK Leipzig use T1 and K1 in RoboCup, according to Booster. Competition performance does not establish commercial-work reliability.

Reported distribution

More than 700 global deliveries and over 200 customers by November 2025, company-reported; buyer mix, repeat purchases and recurring revenue remain undisclosed.

05

Tsinghua Hephaestus and RoboCup

Humanoid robot development and competitive robot soccer

Customer / user: Tsinghua University’s Hephaestus robotics team. Platform: Booster T1 humanoid robot. Application: Robot-soccer competition and associated robot-control development. Reported result: The team won the AdultSize division at RoboCup 2025 in Brazil and defended the title at RoboCup 2026, according to Booster’s published history. The case supports Booster’s position in the research and developer market.
06

Competitive moat

01

A hardware platform designed around developer use

Booster T1 and K1 are presented as development-oriented humanoid platforms, with published specifications, APIs, software frameworks and supporting tools. The company also lists multiple university research projects and robotics teams using its robots. This creates a clearer route for technical users to experiment with locomotion and control than a hardware-only product offering would provide.

02

Integration of robot hardware and software tools

The development stack includes reinforcement learning, simulation, sim-to-real deployment and competition algorithms. Booster Studio extends this into an integrated development environment, seeking to reduce friction between algorithm development and physical-robot testing. Sources do not quantify time or cost savings.

03

A visible competition and research ecosystem

RoboCup results, university use cases and robot-soccer solutions visibly demonstrate platform use, potentially attracting developers and practical feedback. Ecosystem strength should be assessed through active users, repeat purchases, third-party software contributions and sustained research, not medals alone.

04

Early evidence of commercial distribution

More than 700 global deliveries and over 200 customers by November 2025 are company-reported. Buyer mix, repeat-purchase rates, average selling prices and recurring revenue remain undisclosed.

Core strategic thesis

Booster Robotics’ clearest current differentiation is its developer-oriented humanoid platform and its connection to the research, education and robot-soccer ecosystem. Its product-plus-tools approach and documented university use provide evidence of a focused market position. The key open question is how far this position can expand beyond research and competition into broader commercial applications. Public evidence reviewed here is not yet sufficient to establish a defensible advantage in industrial productivity, general-purpose manipulation or large-scale autonomous work.

Sources & methodology

Supplied profile citing official history, product and research materials. Funding, deliveries and competition results retain company attribution.